Bridging Vision
and Control
Programmable controller adapters and computer vision with AI integration. Play how you want. Create how you want. Explore the future of gaming innovation and accessibility.
Software Suite
Each product works independently or together, creating a powerful platform for gaming innovation.
Helios
A completely modular software controller adapter. Built for performance and custom control, while maintaining our core values of accessibility and open research.
Learn MoreGPC 3
A high-performance C-style scripting language for real-time controller input and output logic.
Learn MoreCreative
Simple yet powerful Python library for controlling inputs programmatically. The foundation of our ecosystem.
View DocumentationTaking controller customization to dedicated devices.
Coming soon - Hardware device running GPC 3 scripts natively. Hardware belongs to the same controller scripting ecosystem as Helios, GPC 3, and Creative.
Planned around native script execution, low-latency input handling, and simple controller-to-console workflows.
Native Scripts
Designed for direct GPC 3 execution on dedicated hardware.
Controller Workflows
Built around practical console and controller routing use cases.
Script Ecosystem
Connected to the same language and documentation path as the software tools.
Low Latency
Hardware-focused processing for fast input behavior.
Built for modular control, vision, scripting, and learning.
Input Sense brings focused tools together without forcing every workflow to be complex. Start with a simple controller path, or combine control, input customization, scripting, and vision when the job calls for it.
The direction stays practical: tools should be fast, documented, flexible, and accessible enough for users to learn from them.
Modular Workflows
Choose the control, capture, scripting, and vision tools each workflow needs.
Computer Vision & AI
High-performance visual analysis with object detection, patterns, and ML workflows.
Custom Scripting
Use documented scripting tools to build custom control and vision workflows.
Community Driven
Shared scripts, models, and workflows help users learn and build faster.
Accessibility & Research
Tools are built for learning, inclusion, and experimentation.
Comprehensive Docs
Guides, references, and examples are part of the product surface.
Quick Example
See how the tools fit together across software, scripts, and APIs.
main {
// Accessibility remap: BUTTON_5 activates BUTTON_15.
fix32 source = get_val(BUTTON_5);
set_val(BUTTON_15, source);
set_val(BUTTON_5, 0);
}
from creative_helper import Combo
from helios import controls
combo = Combo()
def scan(button_bytes, stick_bytes, **kwargs):
return
def iterate(button_bytes, stick_bytes, **kwargs):
combo.buttons = button_bytes
combo.sticks = stick_bytes
# Accessibility remap: input 13 activates output 0.
if controls.get_actual(13):
combo.set_val(0, 100)