Click Controller

Click Controller sends controller input with the mouse through a loaded output plugin: Titan Bridge, Makcu Bridge, Xbox Remote Play, PS Remote Play, or ViGEm Output. The chosen output must be connected and support controller input.

Step Action
1 Load Click Controller from the plugin list.
2 Connect an output plugin that supports controller input.
3 Choose Output in Click Controller (a sole ready connection is selected automatically).
4 Use the controller drawing to press buttons, move sticks, and set triggers.

The header controller icon switches the drawing between Xbox and PlayStation labels (the same artwork as Input Translator). The selected output plugin still controls the connectionโ€™s protocol.

Controls

  • Press and release buttons on the drawing. Drag either stick to move it; unless Hold is enabled, releasing the mouse returns it to center. Click the small button beneath a stick for LS/RS or L3/R3. Stick axes reach ยฑ100, with diagonal magnitude up to 105. The vertical sliders beside the shoulders increase trigger pressure from 0 at the top to 100 at the bottom.
  • Right-click a button or trigger for Hold or Repeat. Adjust the repeat slider from 1 to 10 taps per second to start or change repeated tapping; uncheck Repeat to stop it. Uncheck Hold to release a held control. A normal left click ends a digital buttonโ€™s held or repeating action. Different controls can run together.
  • Right-click a stick at the desired position to hold it, or choose Center. Held sticks and triggers remain held when dragged to a new value, including zero. Trigger slider context actions use the selected partial pressure. Manual trigger adjustment ends its repeat action.
  • Held and repeating actions continue when the panel is hidden or Helios loses focus. Stop each action from its context menu, or press Esc in Helios to stop all inputs. Changing output or controller style, disconnecting, unloading the plugin, or closing Helios also stops them.

While controls are held, Click Controller replaces the selected outputโ€™s complete enabled-channel state; other controls are neutral. Releasing restores normal input forwarding. MCP actions and calibration cannot claim that output while Click Controller is holding it, and Click Controller cannot interrupt their work. Held controls are never saved or resumed on reconnect.

See Also